Play cards. Make money. Sabotage rivals.
React in real time when they try to do the same.
Played on your turn for one action point. Use them to earn money, pressure opponents, and take what you need. Every action played opens a reaction window for everyone else.
Played for free in response to other cards, on anyone's turn. They cost no action points and fire without warning. Your defense and your counter-attack.
Bought once and kept in your collection permanently. Some trigger automatically each turn. Others activate on demand. The right assets change how the game works for you.